Category Archives: development

PyCon Day 1, Morning Sessions

This morning following the “keynote”, I attended the “State fo Zope Panel”. As Jim pointed out at the start (and as I remember from past years), this is typically part one of the Jim Show (part two being about Zope 3 or the Zope Component Architecture). This year the panel consists of four [...]

Snowed In

So Fort Wayne and the surrounding county is under a “Level 2 Snow Emergency” until further notice. This basically means that if you park on the street, you will be towed. If you drive, you better have a damn good reason. So I’m doing neither. I’m sitting at home coding, of [...]

The Little Things

I’m knee deep in several projects right now, some using darcs and some using subversion for version control. There are things I like about both, but that’s a different topic. There’s really only one thing I loathe about Subversion, and it looks like this:

$ svn propget svn:externals . svn: Inconsistent line ending [...]

Wiki Licensing for MoinMoin

I’ve been using MoinMoin for managing the non-blog content of yergler.net for some time now, and its mostly been a great choice for me. Just enough through-the-web management to make maintaining the content less burdensome. One feature I noticed it was missing (compared to MediaWiki, which we use at work) is Creative Commons [...]

Deploying Python Code: Support Services

Just over a month ago I blogged about my first experience with zc.buildout. For those that don’t remember (shame on you!), zc.buildout is a Python tool developed by Jim Fulton of Zope fame for constructing software installations. “Buildouts”, if you will. The attraction to this over, say, just distutils or just setuptools [...]

Creative Commons Attribution-ShareAlike 3.0 United States
Creative Commons Attribution-ShareAlike 3.0 United States